The Vale of Eréch

The Road Home

Our heroes have secured supplies for the people of Kleine and have gained a new companion. Now they must return the the Vale City and deliver the Raven’s antidote to Lord Brandon.

Next game is on 6/10 Dinner is take-out chinese

View
The Crossroads

place holder

View
Escape from Kleine

getting to tired to remember what dates we played game…

View
Assault on Raven's Ruin - Part IV

place holder

View
Assault on Raven's Ruin - Part III

place holder

View
Assault on Raven's Ruin - Part II

place holder

View
Assault on Raven's Ruin - Part I

place holder

View
The Mighty Dragon of Kleine

The heroes encounter a lizardman ambush once they find the road. This is odd because the norther climate of this region should be inhospitable to lizardfolk.

Once our heroes arrive in Kleine they are met by the city guard and Councilman Baur. The outlying fields of Kleine have been destroyed by lizardfolk and orcs (seperate attacks but equally costly). They also find out that Lake Ostrel in the King’s Wood has reportedly been turned into a swamp by some dark magic.

They are introduced to Berthold Mallison, Paladin of Erathis, who has taken over as leader of what passes as the Kleine Militia.

In the morning it is revealed why Baur is skeptical of our heroes when another group of adventurer’s return with a special gift for the town. These heroes had been hired to investigate the swamp and provide defenses for the people of Kleine. Instead they brought back a baby black dragon which made short work of its cage, and shorter work of two of the ‘adventurers’.

Our heroes were able to defeat the dragon with no damage or loss of life to Kleine. They tell Berthold about the ruins they found and he indicates it may be a find of great importance. He alludes that ‘Dalen’ may have some connection to the last Emperor destroyed by the King Over the Sea. He leaves for the ruins immediately.

View
Lost in the Wilderness
A swamp in the far north?

Our heroes hid themselves in the caravan of Princess Auren Delieen as it made its way east to Coldmarsh Keep. Once they were closer to the Rivertop Wood they made their way south towards Kleine.

They were surprised to find that the forest was unnaturally swampy, and became lost in the wilderness. After stumbling upon two vine horrors, they attempted to take refuge in some sort of underground tomb. After routing a small, but powerful, group of Wererats taking refuge in the tomb they were able to rest before moving on.

The tomb was made up of one long hall and only one room. At the end of the hall stood two statues, one which had been destroyed, the other was a very large and imposing statue of a dragonborn paladin adorned in a helm which invoked the holy symbol of Bane. On the stone sarcophogus inside there were several names worn away by vandalism and time, but the last line was legible: ap Dalen

View
The Sewer

Our heroes push further into the guild hideout, routing a large group of bandits and their gnome leader as they attempt to flee.

Inside what appeared to be some sort of interrogation chamber was a dark one, a vile goat legged creature from the Shadowfell. Through the skillful use diplomacy, lies and intimidation the dark one revealed his employer – The King Over Sea!

According the the dark one the King Over Sea had charged him with ‘taking care of Raven’, and to then inform Raven’s Guild of Raven’s fate. The ensuing chaos would undoubtedly break the pact between Raven and Brandon, a fact the dark one seemed to care little about.

Our heroes also found a book that appeared to be a ledger written in some type of thieves cant. The ledger was full of instructions, jobs and inventory – all of which pointed our heroes to the village of Kleine.

View

I'm sorry, but we no longer support this web browser. Please upgrade your browser or install Chrome or Firefox to enjoy the full functionality of this site.